Game Development Mastery Program
Transform your creative vision into playable reality. Our comprehensive 18-month journey takes you from complete beginner to confident game developer, ready to build the interactive experiences you've always dreamed about.
Start Your JourneyWhy This Program Actually Works
Most coding bootcamps throw you into the deep end with theory and syntax. We start differently – with your first playable game in week three. Because here's what we learned after watching hundreds of students: you need to see your code come alive before the complex stuff makes sense.
Our approach mirrors how the gaming industry actually operates. You'll work in small teams, face real deadlines, and solve problems that don't have neat textbook answers. By month six, you're not just writing code – you're thinking like a developer who understands player psychology, performance optimization, and what makes games genuinely fun.
- Build 12+ complete games across different genres and platforms
- Master Unity, Unreal Engine, and custom engine development
- Collaborate with artists and designers in realistic production cycles
- Portfolio review sessions with industry professionals
- Access to professional development tools and asset libraries
Your Development Path
Each phase builds systematically on the previous one. No cramming, no overwhelming information dumps – just steady progress toward genuine expertise.
Foundation & First Games
Start with C# fundamentals through actual game creation. Your first month ends with a working 2D platformer and a simple puzzle game. We cover basic programming concepts, but always in the context of making something playable.
Months 1-33D Development & Physics
Enter the world of three-dimensional game development. Master Unity's physics system, lighting, and camera management while building increasingly sophisticated games. This phase culminates in your first 3D action game.
Months 4-8Advanced Systems & AI
Develop complex game systems including AI behavior, procedural generation, and multiplayer networking. Work on larger projects that require careful architecture and planning – skills essential for professional development.
Months 9-12Portfolio & Industry Prep
Focus intensively on portfolio development and industry readiness. Complete your capstone project – a fully polished game that demonstrates your technical and creative abilities. Includes resume workshops and interview preparation.
Months 13-18Learn From Active Developers
Our instructors aren't just teachers – they're working professionals who ship games and understand current industry challenges. Each brings different expertise and perspective to your learning experience.
Kira Montrose
Spent eight years at indie studios building mobile and PC games. Specializes in gameplay programming and optimization. Her games have been downloaded over 2 million times and she's particularly good at explaining complex systems in understandable ways.
Phoenix Adler
Former lead programmer at three different studios, with shipped titles on PlayStation and Xbox. Now focuses on engine architecture and advanced programming techniques. He's the person you want explaining why your game is running slowly.
Sage Winters
Bridges the gap between design and code better than anyone. Her background in both programming and game design means she understands not just how to build features, but why they should exist in the first place.
River Chen
The wizard behind visual effects and rendering optimization. If you want to understand shaders, lighting systems, or why your game looks amazing but runs terribly, River has the answers and practical solutions.
Ready to Start Building Games?
Our next cohort begins September 2025. We accept 24 students to maintain the small class sizes that make intensive mentoring possible.
Program Duration
18 months
Part-time evening schedule
Next Start Date
September 15, 2025
Applications close July 1st
Class Size
24 students maximum
Small cohorts enable personalized attention
Schedule
Tuesday & Thursday evenings
6:00 PM - 9:00 PM